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ERCIM News No. 57, April 2004 - Contents

arrow ERCIM-Led MUSCLE Network of Excellence: Approved and Poised to Embark on Ambitious Four-Year Research and Integration Program
by Eric Pauwels, CWI
arrow DELOS - A New Network of Excellence on Digital Libraries under FP6
by Costantino Thanos
arrow A Belgian Member for ERCIM
arrow News from W3C
arrow IST-FET announces the Launch of Four New Research Initiatives in IST-Call 3 to be published in May 2004
arrow IST-FET launches a New Web Facility for the Submission of Ideas for New Promising Research Directions in FP6 and in FP7
arrow European Science Foundation calls for Proposals in ICT Fields
  SPECIAL THEME: Games Technology
arrow Games and Life - Introduction
by Milan Mares, Institute of Information Theory and Automation, Academy of Sciences of the Czech Republic/CRCIM, Czech Republic
arrow Enabling Computers to Play Games like Humans
by Stephen McGlinchey, University of Paisley, UK
arrow Game Artificial Intelligence that Adapts to the Human Player
by Pieter Spronck and Jaap van den Herik, Maastricht University, The Netherlands
arrow Games with Wireless Dynamically Changing Input/Output Units
by Anthony Savidis and Constantine Stephanidis, FORTH Institute of Computer Science, Greece
arrow A Framework for Bidding in Procurement Auctions
by Jesús Palomo, David Rios Insua, Fabrizio Ruggeri, University Rey Juan Carlos/SpaRCIM, Spain
arrow Multi-Agent Technology Applied to Real Time Strategy Games
by Marco Remondino, University of Turin, Italy
arrow An Intuitive Game in an Intelligent Ubiquitous Environment
by Jaana Leikas, Hanna Strömberg, Antti Väätänen and Luc Cluitmans, VTT Information Technology, Finland
arrow ContextControl - Game Based Interaction
by Holger Diener, Fraunhofer Institute for Computer Graphics, Germany
arrow Dramatic Gaming
by Jarmo Laaksolahti, SICS, Sweden
arrow Generating Multimedia Presentations: It's All in the Game
by Frank Nack and Lynda Hardman, CWI, The Netherlands
arrow Experimenting with the Social Construction of Reality: A Game for the Autistic Mind
by John Harpur, National University of Ireland Maynooth, Maria Lawlor, St Mary's Hospital NEHB, Drogheda, Ireland and Michael Fitzgerald, Trinity College Dublin, Ireland
arrow Stability in Labour Market Games
by Katarína Cechlárová, P.J. Safárik University, Kosice/SRCIM, Slovakia; Robert W. Irving, and David F. Manlove, University of Glasgow, UK
arrow 'Large' Games and their Multiple Applications
by Andrzej Wieczorek, Institute of Computer Science, Polish Academy of Sciences, Poland
arrow Exploring the Video Game as a Learning Tool
by Francis Emmerson, University of Abertay, Dundee, UK
arrow Mobile Gaming with Peer-to-Peer Facilities
by Mika Pennanen and Kari Keinänen, VTT Information Technology
arrow Auctioning for Bandwidth in Communication Networks
by Bruno Tuffin and Patrick Maillé, INRIA
arrow Motion Planning in Virtual Environments and Games
by Mark Overmars, Utrecht University, The Netherlands
arrow An Accessible Two-Player Multi-Modal Board Game
by Dimitris Grammenos, Anthony Savidis and Constantine Stephanidis, FORTH Institute of Computer Science, Greece
arrow Games and Automata for Synthesis and Validation
by Erich Grädel, RWTH Aachen, Germany
arrow Story Mechanics as Game Mechanics: Applying Story Analysis Techniques to Game AI
by Chris R Fairclough, Trinity College Dublin, Ireland
arrow Strategy-Proof Routing in Wireless Ad Hoc Networks
by Paolo Santi, CNR Institute for Informatics and Telematics, Italy
arrow An e-Negotiation Tool to Support e-Democracy
by David Rios Insua, Julio Holgado and Raúl Moreno, Universidad Rey Juan Carlos/SpaRCIM, Spain
arrow Game Technology in Virtual Reality Development
by Jukka Rönkkö, VTT Information Technology, Finland
arrow Opponent Models in Games
by Jeroen Donkers and Jaap van den Herik, Maastricht University, The Netherlands
arrow Edutainment Game Design for Mobile Digital Television
by Sonja Kangas, VTT Information Technology, Finland
arrow Introducing Discrete Simulation into Games
by Inmaculada García, Ramón Mollá and Emilio Camahort, Technical University of Valencia, Spain/SpaRCIM, Spain
arrow Adversarial Constraint Satisfaction by Game tree Search
by James Little and Ken Brown, University College Cork, Ireland
arrow Interactive Storytelling: the Rise of a New Game Genre?
by Marc Cavazza, University of Teesside, UK
arrow NetAttack - First Steps towards Pervasive Gaming
by Irma Lindt and Wolfgang Broll, Fraunhofer Institute for Applied Information Technology, Germany
arrow Sequencing Animations Intelligently
by Stéphane Assadourian, Warthog Games Ltd., UK
arrow gViz Project - Visualization Middleware for Grid Users
by Julian Gallop, CCLRC, UK
arrow Virtual Prints: A Novel Interaction Concept for Virtual Environments
by Dimitris Grammenos, Alexandros Mourouzis and Constantine Stephanidis, FORTH Institute of Computer Science, Greece
arrow OpenMASK: an Open-Source Middleware for Virtual Reality
by Bruno Arnaldi and Stéphane Donikian, IRISA/INRIA Rennes, France
arrow GeneSyS: Monitoring and Management of Distributed Systems
by Balázs E. Pataki and László Kovács, SZTAKI, Hungary
arrow New Crossbar directly switches Variable-Size Packets
by Manolis Katevenis and Nikos Chrysos, FORTH Institute of Computer Science, Greece
arrow N2NSOFT Network Simulator - Simulation and Optimisation of Large IP Networks
by Dohy Hong and François Baccelli, N2NSOFT, France
arrow Connecting Wireless Sensor Networks with the Internet
by Adam Dunkels, Thiemo Voigt and Juan Alonso, SICS, Sweden
arrow Automated Production of Fully Functional Applications with OlivaNova Model Execution
by Oscar Pastor, Universidad Politécnica de Valencia/SpaRCIM, Juan Carlos Molina and Emilio Iborra, CARE Technologies S.A., Spain
arrow MarineXML: Towards Global Standards for Marine Data Interoperability
by Brian Matthews, CCLRC
arrow Agents and Middleware Applications from Seventeen European Projects
by László Kovács, SZTAKI, Hungary
arrow EVERGROW, a European Research Project on the Future Internet
by Kersti Hedman, SICS, Sweden
arrow SOFSEM 2004: 30th Anniversary
by Julius Stuller
arrow INTERACT 2003
  For conference announcements, see:
arrow Calendar of Events and Conferences related to IT and Applied Mathematics
arrow FORTH - Stelios C. Orphanoudakis has been elected as the new Chairman of the Board of Directors of FORTH
.. more
arrow FORTH - Constantine Stephanidis has been elected as the new Director of ICS-FORTH
arrow FORTH - FORTH - Vassilis Dougalis has been elected as the new Director of IACM-FORTH
.. more
arrow SINTEF - SINTEF has pooled all its ICT research resources into one institute: SINTEF ICT
arrow CWI - The Centre for Mathematics and Computer Science has started a new pilot theme on multimedia delivery.
arrow CWI - The Dutch government has allocated €48 million to three major ICT projects in which CWI participates
arrow Italian Institute of Technology founded